Hi
Iv done a few skulls now, practice makes perfect as they say so here is another take on one. Base mesh modeled in C4D, Sculpted in C4D, details in Zbrush, rendered with Vray4C4D. Hope you like it.
Dan
Whats up guys so heres a bit of an update, fair bits changed since the initial post, started to refine the materials, added some moonshine and rope, shotgun, redid the rolled up blanket on the back and made a few other adjustment, did some higher res renders so you can get a look at him up close :D just click full size.