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Showing content with the highest reputation on 10/29/2022 in Posts

  1. I do have to wonder why the majority of tutorials on scene nodes cover things you could create much more easily with MoGraph or fields. So maybe the lack of adoption comes from something as simple as this: People watch a tutorial, see a primitive being applied to matrix object and yawn. They walk away thinking "why should I learn a whole new system to do what I can already do with far less effort. Show me something "amazing" I cannot create any other way". Now, "amazing" can also mean "unique". What I see coming out of Blender are some pretty unique tools. While I have watched a few scene node tutorials, I must say that none have ignited a spark of creativity in my brain. I do see more amazing things coming out of Xpresso and that is why I have learned Xpresso. I can also understand why everyone got excited over the prospect of Building Generator being a creation of scene nodes because if it was true, people would be exposed to what scene nodes could do! Interest would have been created as that much needed spark of creativity would have been ignited. The best thing Maxon could do now is to get their best and the brightest together to create something amazing with capsules and splash that all over their news section. I checked---nothing there though Buidling Generator was listed. If that was actually done with scene nodes, then it would have been mentioned. Dave
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