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Showing content with the highest reputation on 07/23/2023 in all areas

  1. @HappyPolygon Until it is fixed you can use this custom version of the random selection. To install it go to the Asset Browser -> Create menu -> "Import Assets..." and point it at the zip file (don't unzip). After you've done that there will be a new version of the asset, that is more random. random_random_selection.zip
    1 point
  2. This is a turbo-charged version of the previous setup, inspired by a recent post in the C4D thread doing the same thing. Here's everything happening in this one: Circles are emitted and scale up in concentric fashion They distort as they grow, but only on the outer circles - the inner circles remain intact. They have a colour gradient from inner to outer They are duplicated and projected onto a sphere Each copy has its own noise variation - specifically each copy has a different noise offset and frequency applied. I can precisely define what these values are for each one. There is a mask (falloff) that drives both scale and colour of these copies. There is a scene file for this. I also just threw a noise on top of the whole thing, for shits and giggles, and added a basic render setup in Karma. houdini_SJEtYGNQHo.mp4 This is the post from the C4D thread: Concentric Rings on a Sphere Scene File.zip
    1 point
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