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Showing content with the highest reputation on 07/21/2019 in all areas

  1. Actually, nevermind. I just got it solved by my own. But since it's here already, I'll share how to get days only to print in the string. You can also use some parts of it for logic script building. import c4d import datetime #Welcome to the world of Python def main(): global Output1 starttrial = datetime.date.today() # Date on your computer endtrial = datetime.date(2019,9,1) # Date on when it expires TimeComparison = endtrial - starttrial # Date comparison Output1 = "You only have " + (str(TimeComparison.days)) + " days before this rig expires..."
    2 points
  2. That was fun, I just plugged in the values from Wikipedia into formula spline :) https://en.wikipedia.org/wiki/Trefoil_knot 209_Trefoil_knot.c4d
    1 point
  3. I don't get the relevance of the number of teeth. To turn any object 360 deg in 60 frames is 6 deg per frame so just multiply frame by the radian equivalant of 6 deg in XPresso. To make a loop, render frames 0-59 inclusive. 2cogs.c4d at that speed, there will be strobe effects, so stuff will appear to go backwards etc - Hollywood wagon wheel effect... I'm a big fan of Looney Gears
    1 point
  4. You can do it with c4d, but really, it is way more easy using after effects and the Red Giant Particular plugin.
    1 point
  5. Some more :P 131_Glue_Source_Falloffs(MG).c4d 132_Python_block_gap_effector(XP).c4d 133_Point_center(XP).c4d
    1 point
  6. WOW your result looks very cool :D However I am going for a Full colour hologram look. this is what i have so far... What do you think? How could I improve this scene?
    1 point
  7. There was suppose to be images attached to my post. So sorry about that! Glad you were able to sort it out and also the helpful info that southpaw posted too. I also went through all the video training they have posted, which is really useful for learning.
    1 point
  8. Few more :) 121_Coil_wrap(MG+XP).c4d 122_L_system_rig(XP+MG).c4d 123_Colored_bounce(MG+XP).c4d 124_Linear_Fracturing(MG).c4d 125_Color_from_mass(MG+XP).c4d
    1 point
  9. @everfresh Dorrito file is closes I got some time ago. It offers the core of functionality, meaning controllers follow deformation and mesh deforms by controller. I will actually attempt to build completely new setup once I grab some time. Meanwhile here is a new batch :) 116_Honeycomb_Fracturing(MG).c4d 117_Radial_spread(MG+XP).c4d 118_Gravitational_waves(MG+XP).c4d 120_Carpet_Roll(MG+XP).c4d
    1 point
  10. New Batch :) 113_Pond_drops(MG).c4d 112_Fractures_on_collision(MG+Dyn).c4d 111_Brick_wall(XP+MG).c4d 114_Molecule_color_change(MG+Dyn).c4d
    1 point
  11. 108_Sine_Wave_Trace(MG).c4d 109_Winding(XP+MG+CA).c4d 110_Deformer_freeze(XP+MG).c4d
    1 point
  12. Here is another batch :) 100_Capper(MG).c4d 101_Per_clone_trace_color(MG).c4d 103_Flexing(CA).c4d 104_Simple_Head_Morph_rig(CA+XP).c4d
    1 point
  13. Here are some new :) 96_Fly_off_by_3(MG).c4d 97_Fish_school(XP+MG+Dyn).c4d 98_Candles(MG+XP).c4d 99_Radial_colorizer(MG+XP).c4d
    1 point
  14. The EKG one was incredibly clever! Thank you.
    1 point
  15. New batch of setups :P 94_Raffale(MG+CA).c4d 93_EKG_rig(MG+XP).c4d 95_Concertina_rig(MG+XP).c4d
    1 point
  16. some more :) 85_Cone_peel_rig(MG+XP).c4d 88_Time_format_display(XP+MG).c4d 89_Dorito_effect(CA+MG).c4d 91_Collision_color_change(MG+Dyn).c4d
    1 point
  17. New batch :) 77_Reinventing_the_Wheel(XP).c4d 78_VP_Female_full_rig(MG+CA+XP+Hair).c4d 82_Shockwave(MG).c4d 83_Toothpaste(CA+MG+Cmotion).c4d 84_MoSpline_creature (MG+CA).c4d
    1 point
  18. Some more :) 69_Image_rollover(MG).c4d 70_Per_Poly_Shading(MG).c4d 71_Consecutive_render(XP).c4d 72_Inheritance and volume(MG+CA).c4d 73_Cogwheel_steering(MG+CMotion).c4d
    1 point

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