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Cerbera

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Everything posted by Cerbera

  1. Oh yes you can, if you know the right tools to do it ;) C4D snapping got really good after R17. But don't worry, intersection is fine most of the time as long as it looks OK in the render, and nobody will ever see a nano-space unless there's a light right behind it...
  2. I'll pretend I can't see what's going on with the end of those cylinders, but to be honest, on the whole that could be a lot worse ;) Although it wouldn't win an IQP Gold Star because, well, you know why, but it's certainly not horrendous, and in places it's an aesthetically pleasing wireframe. next time can we have them bigger though ? What is unconditionally good is that you have already improved to such an extent that you recognize the less than ideal bits of your previous work, so that's a win, triangles or not... CBR
  3. Ha - more the second one than the first but I got caught out in a few places, so there was a little redirection needed on occasion where loops didn't work out as I'd hoped ;) It's still not perfect - there remains the odd complex pole drifting about I have yet to circumvent... CBR
  4. Had a week spare and felt like doing a short-ish modelling/sculpting/texturing project. Given that Game of Thrones is back on, and imagining I didn't have enough time to model Dragonstone (!), I thought I'd do one of the face masks worn by the murderous Sons of the Harpy from that show. I'll be doing the mask and head-dress but have made a good start on the former's base mesh tonight and yesterday. Determined to give the coming sculpting exactly the edge flow it wants, there was an interesting topology solve to be done to get the circular detail into the top. Nearly all the detail in this will come from sculpting and materials, so that's where I'm heading next before tackling the difficult loose multilayer cloth hood. I've also got to model in the 30 or so tiny holes round the edges of the mask through which the leather thong passes that tie it to the hood. And model some blood dripping out of one of the eye holes. CBR
  5. You're not wrong - that does look pretty damn impressive ! And rather nice price too by the look of it. Even more incentive for MAXON to keep trying hard... CBR
  6. Actually - I am being mega-thick :) I do have another computer !! And congratulations, Sir @Igor, that is fixed :) On both Chrome, and also tested fine on Ipad / safari. CBR
  7. Oh this is bad - chrome doesn't seem to have a way to un-apply your custom fonts !!! Ok - there is a global reset, but that trashes all my plugins, bookmarks, tabs etcs, so not ideal. Can anyone else help who is using chrome and hasn't activated custom fonts ? CBR
  8. I don't know - I'm overriding the theme fonts !!! Lols. hang on - will turn that off and recheck...
  9. In the meantime you can override it using Chrome custom font overrides (if that's your browser). That's working very well over here...
  10. I can confirm that previous to upgrade Oxygen was displaying totally fine on Chrome, so don't know why it isn't now, but Big Al's suggestion about defaults does sound plausible. Wish I knew more about it - I'd love to help get it back to normal :)
  11. Although we should note for comparison and fairness reasons that MAXON only just fixed all the R18 knife tools (nearly a year later), and still haven't made OpenSubDiv work with UV's, meaning that here, on the verges of R19 announcing, that is a feature that has not worked in the entire life cycle of the version. That's something of a first for MAXON, and something I hope is an anomaly rather than the future norm... after all, MAXON's reputation for rock solidity and working features would take a severe bashing if there was much more like that going on... Don't get me wrong, I love C4D, and I'm already in until at least R20, but unfinished stuff does worry me when MAXON were previously on my list of 'stuff that just works when released'... CBR
  12. Yeah I really like the 2 column layout - feels like home :)
  13. Ah yes, your screenie is perfect, but I'm getting what @regnas is getting, even after a cache clear / refresh...
  14. Seems the same, I think, Times New Roman, and too small ? (at least that's how it appears on Chrome / Win 7)... However the text that appears under our names / pictures to the left remains the perfect font and size ! :)
  15. Are we definitely keen on that new font ? It's too small and old school for me - what we had was loads better and a lot more legible to the over-40's !!! :) Pleeeeeease can it go back ? Gotta say, I prefer the 2 sided home page as well :( CBR
  16. Well possibly, but let's not forget IQP membership is strictly by invitation only !!! We can't let any old triangle-wielding maniac into our hallowed halls of modelling excellence !
  17. Cerbera

    LightBulb Robot!

    Actually (lolz) I am seeing some other issues with it now :) You didn't do any physical thickness on the glass bulb, did you ? So it looks like one solid ball rather than a glass shell... CBR
  18. Cerbera

    LightBulb Robot!

    Oh that's very nice :) Lovely warm colour set. One question though; if it's raining, why isn't he wet ?! CBR
  19. I think it makes sense to have clubs for all the different renderers and add-ons out there; it might help all the right threads find their way to the most interested people. CBR
  20. I imagine they'll just do what they did after disappointing R17 - have a massive 1/3rd off (or more) sale later in the year and try and get the people back that didn't MSA in protest. That worked for them in my case, and successfully lured me back with fairly minimal 'punishment costs' for leaving :) But until we actually know, I am not going to just assume that R19 will be as duff as R17 was. Perhaps we'll all be pleasantly surprised ?
  21. Ah OK, yes that is working for me. Glad you sorted it out :) But Instant Meshes, yeah ? NO EFFORT RETOPO !!! Surely I can't be on my own in appreciating the wonder of that ?!! And for free !
  22. Sorry buddy - are we talking about DualGraph plugin now, or Instant Meshes ?! :)
  23. So.... what about it doesn't work for you ?
  24. That's confused me. DualGraph is the Aixsponza plugin that turns triangles into hexagons, right ? Instant meshes provides similar triangulation function, but dualgraph does it quicker and easier and in one step. So I haven't considered that as the main use for Instant meshes, even though it should work as shown in the tutorial below. https://www.cineversity.com/vidplaylist/turn_any_object_into_hexagons_with_instant_meshes But I have done several imports of hi-res hideous topology meshes, and it has worked every time at transforming them down into manageable quads with even some degree of directable edge flow ! That's the main functionality I care about, and was so keen to share :) So what about it doesn't work for you ? CBR
  25. Yep mine too. But no pressure, hey ? :)
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