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Cerbera

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Everything posted by Cerbera

  1. What, this sort of thing ? Where you only need incredibly simplified buildings, or was much more detail required ? And how many of the houses were the same ? It's really difficult to tell without all the details. CBR
  2. Yep, that is what he asked :) But going forward with it, those rounded panels will really get in his way when he gets to the front detail, so merely pointing out that he is probably best to continue with the straight versions for that reason.
  3. I disagree ! :) Left looks more finished, but is less accurate - those panels (in the film model) don't have any chamfering on them, just a tiny, hard bevel, and dead straight edges except the inner ends, which do the rope-like curves shown below. CBR
  4. Cool idea for a project :) Models not bad so far, but is there any reason I can see faceting on the chair and bed sheets ? Are they missing a phong tag ? CBR
  5. Can you not just drag it into the HUD ?
  6. Oh yeah. It's a very rewarding model. Top-level work, my friend ;) CBR
  7. Well the new one is definitely better than the old one. Still don't like the style or the colours. But you aren't doing this to please me, are you, so you should keep making what you like :) If there aren't clients involved the only person your images have to make happy is you. CBR
  8. Cerbera

    Baby Room

    Yeah that is properly excellent. CBR
  9. Well... I didn't like the style, the constantly jiggling text, the colours or the jarringly 'middly' guitar in the soundtrack, but that's very much subjective, and some people love all that :) But it's all competently made and put together, so not much to suggest in the way of improvements there, which is, I guess, why you haven't had so many replies so far ! CBR
  10. No, I honestly can't. Polygon reduction will do a horrible job of it, and Cinemas tools for getting displacement / normals maps out of high poly geometry are confined to its own sculpt objects. The only way to proceed is to manually retopo the scan, with whatever tool-set you have in R16. I'm not at all sure that C4D is the program to do this in. It's UV tools are not up to dealing with massive resolution, or millions of polys either. CBR
  11. Looks mostly good to me, except the ears :) I can't see them close enough to judge if that's a good UV or not, but it looks a little 'spidery' to be ideal from what I can see, if you see what I mean... CBR
  12. That's a very clever little setup that one - thx for sharing. Took me a little while to fully understand exactly was going on there :) CBR
  13. "You can't please all of the people all of the time" somebody presumably wise once said. MAXON do OK because they keep most of the people happy most of the time*. *Except R17.
  14. Yeah I hope not too - but it wouldn't be the first time that little gem has caught me out :)
  15. I would like to stay on Win 7 - I didn't like 8 or 10, but have a horrible feeling that R18 might be the last version that works on it. Bet you R19 is Win 10 only ! CBR
  16. Yep - not a lot wrong with that ! Snap / pop worked better than I was expecting :) CBR
  17. Getting better all the time :) New camerawork adds a lot. I'm not entirely sure the new texture on the rollers is doing anyone any favours - seems to have made the render quality much worse, or perhaps AA settings weren't high enough... Is this done in Standard or Physical Render ? Lastly, is there is any design reason I can see angular edges on the heads of the characters - looks like they could do with being under more subdivision now we;re zooming in on them closer. Keep up the good work ! CBR
  18. Ok, that was my fault, and I apologise unreservedly to @Arsen. Guess who didn't see OP's name in the download page :)
  19. Maya and Max are nothing like a third of C4D's price, and unlike those applications, we don't have to rent the product from autodesk - we do at least own our software at the end of the 3 years, and our use of it doesn't immediately stop once we stop paying for it. I'll take that over Autodesk's profiteering rental model any day. CBR
  20. That's the best thing I've seen all day :) It's literally begging to be modelled !
  21. Cool :) Good track too - I do like a bit of 7/4 :)
  22. Cerbera

    Nitroblast

    You should contact Nitro 4D about this really - he offers excellent support, assuming you bought the product legitimately.. CBR
  23. Cerbera

    aaOcean for C4D?

    Nope. AFAIK, that only works with Softimage, Maya, Houdini, Mental Ray, and Arnold. I've never seen a C4D version other tha HOT4D you mentioned, which as you have spotted, doesn't really do vast areas of sea very well. But have you seen Add-the-sea reloaded yet ? That might just do what you are looking for... I know it was fairly unsupported in recent years, and we all assumed it had died a death, but now Motion-gimmick have done something with it, so it lives again, and works with latest versions ! CBR
  24. Yeah, I'm not getting that...
  25. Ha :) Great idea for an animation... I particularly appreciated the end bit, and the hi-hat work on the soundtrack, indeed the soundtrack as a whole was great. The only things I wished were different (very minor criticisms :) included people not always facing the direction they were travelling in, and I would have enjoyed some less static, and more dynamic, more unusual camera moves. But overall, it was an enjoyable 2 minutes :) CBR
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