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VECTOR

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Everything posted by VECTOR

  1. slapped some fresh materials on frank 😄
  2. I’m looking at it from more of a work stand point than leisure, as most if not all big production houses/game studios use maya/max and or zbrush in some combination.
  3. Looks good, Been looking in to learning maya my self, I wonder if the learning curve is as harsh as it’s reputation would have you believe, I suppose the skills are all ready there, just a matter of learning to spread butter on your toast with a spoon instead of a knife, principle is the same just the tool is different.
  4. Good luck 🙂 if you need assistance there’s plenty of good character freelancers on here that could offer their services if needed 🙂
  5. Yea, close to a week to model texture and rig a model like that is excessive. I’d be looking at more like 3 days total. say no more than a day, 8-10 hours to make a model like this, maybe less if you have something already to work from. Detail wise it isn’t overly complex, time may vary slightly depending on what approach you take for hair, Polygon vs actual hair/grooming etc. a good rigger would have that rigged up with a basic set up in half a day to a day quite easily, then a day for texturing and look dev. V
  6. VECTOR

    Ellie mat test

    From the album: Random

  7. started playing around with this one yesterday
  8. Looking good man 😄 I’m living vicariously through people like you at the moment until I can get back on the horse 🙂
  9. LOL sigh.. good old Robocop. I had planned originally to do the entire body, then as usual I got bored and moved onto something else 😅 I’m sorry to disappoint you sir, hopefully Jessica’s .. erhmmm…. Attributes softened the blow for you some what 😄
  10. VECTOR

    Vader

    Thank you
  11. it was incredibly tedious and I remember wanting to shoot my self In the face XD Looking great Dave. Making some really nice progress man well done !
  12. VECTOR

    Vader

    From the album: Star wars

    the Dark lord
  13. VECTOR

    Star wars

    Anything and everything 3d Star Wars related
  14. Keep pushing the bar Igor. Glad to see things falling into place for you 😄
  15. little bit of progress made on this one XD
  16. 😬😬 just so you’re aware it’s DENSE, like 11 million subdivided polys dense. I built way too much detail into that thing. In hindsight I probably should have just textured the wing panels instead of modelling them, they’re the most Dense parts by far! I think some hang from the ceiling with some sort of arm things to hold them in place with a gangway going round , so the pilot can access the cock pit. Others I believe are stacked to the side of the docking bays and staggered almost like a set of stairs you’d walk down. Haha we all know triangles are the real enemy 😉 not to worry I know in particular how tedious it can get working with greebles and higher detailed models in general. Sometimes it’s better to push forward to the end, for sake of sanity and revisit bits later on when you’re happy with the end result. the interceptor took a month to build in pockets of spare time after work etc and I nearly didn’t finish it so I know your pain! Looking forward to seeing the end result when you’re finished 😄 V
  17. thought i might aswell post this wip as i'll probably never get around to finishing it XD
  18. looking really good Dave. Nice work. keep going ! loving the way it's looking so far. let me know if you want to use my interceptor model for some test renders 😄
  19. The other Penny ad went live yesterday so i'm able to share the toon bus i was commissioned to design and model complete with basic interior 😄 pretty fun project to work on, link to final ad and project below as well as some wires and a few shots of the bus inside and out. Peace https://aixsponza.com/work/penny-adventure-buddies/
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