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Everything posted by VECTOR
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Well we made it boys! C4D on the cover of 3D world magazine ! Was commissioned back in January to create a character for the cover , and an article with an over view of the modelling process. Brief was -Disco Astro naught, so I went with it, was changed quite a bit over the length of the process but quite happy how it ended up. This marks a significant miles stone for me as an artist, definitely something cool about seeing your work published!
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News from the latest developments in AI 3D modelling techniques
VECTOR replied to HappyPolygon's topic in News
Yep, now the box is open there’s nothing stopping it, add that to ai voice changers, and who even needs the real actors anymore. Literally feels like an episode of black mirror. -
News from the latest developments in AI 3D modelling techniques
VECTOR replied to HappyPolygon's topic in News
This is now, image another year or 2 of development. As you say entire advertisements made from text based prompts, and that’s now. They also have a clip of a 4x4 on a trail and it looks great. Certainly takes bargaining power out of our hands. The end consumer won’t care how it’s produced. Not sure on the amount of time it takes to compile clips like these but I imagine it’s infinitely faster than a peron(s) making it. -
News from the latest developments in AI 3D modelling techniques
VECTOR replied to HappyPolygon's topic in News
Just seen a sora ai vid pop up on my ig feed, according to their website it’s 100 percent ai generated footage from text, and honestly if this is true it’s scarily good, we’re talking multiple detailed characters / objects etc in complex environments. I can see this hitting the stock footage market especially. Implications of this are quite substantial I think. https://openai.com/sora -
Thanks man ! here's how he started out back in 2016 when i submitted it to the cafe child warrior challenge. quite happy with the new hair and brows, don't often use real hair on a character so the skills a little lackluster in that department.
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This characters been through a few iterations over the years, orignally started out as a submission for a cafe challenge. did some new lighting, materials and light modelling adjustments.
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News from the latest developments in AI 3D modelling techniques
VECTOR replied to HappyPolygon's topic in News
Bit of a face palm moment if you ask me. A friend sent me this earlier, seems the original listing had been taken off their site due to backlash but it’s still searchable through googgle. Full ad https://g.co/kgs/vqWR8aq -
Came across these images this morning while browsing, this was from 2014 when i first started out 3d modelling. kinda interesting to look back at these as i'd forgotten all about this model and lost the files years ago. maybe i should redo it this year 😄
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Thanks man, hope you’re well
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Yea I used to post there quite often, it’s quite a nice little forum, I’m not sure how busy it is traffic wise these days but always had good interactions from moderators and users there. It’s at least been around since I started learning C4D back in 2014.
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it’s an interesting dilemma. I think the issue with being sponsored by any large corporation is that if they’re the ones keeping the lights, it gives them a degree of leverage over how the site is run and the content produced etc. so I can understand the reluctance to pick up a “ rival” sponsor, although the forum is open to everyone it’s still primarily C4D focused. However as you’ve pointed out, if turning down a big source of funding to stay loyal to Maxon, in turn increasing membership prices for users then I agree Maxon should be helping keep the forum afloat. I was excited to share the interview until I realised that no one else unless a member could access it. A close friend said the same thing you did, that they didn’t know of any other forums behind a pay wall. Igor and the team are in a lose lose situation. People complained about ads, so they removed them, thus losing ads revenue income, opened the forum to everyone to become more inclusive, Maxon pulled funding. The only option left is to charge a membership fee, or pay for it out of their pockets which frankly is something I’d be reluctant to do in that position or allow it to fall into obscurity which would be a massive shame. Being behind a pay wall certainly discourages new people from joining, it also stops the trolls, it’s a doubled edged sword. Ultimately much of this could be solved by Maxon making this an official c4d forum, allowing for more moderation and such to combat the troll issue. Other than c4dzone I don’t know of any other forum championing the software like we do here, Reddit is hit and miss. There so much more that could be done and developed with more funding, and the ability to have more staff behind the scenes, that would be comparable to a drop in the ocean to Maxon financially. Hopefully they’ll reconsider.
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Thank you man! really appreciated !
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thank you man, the Half life series is often forgotten about but it’s one of my favourites! Its easy to feel burned out from all of this, a lot of the time for every good character that emerges, there’s a bunch that didn’t turn out good or got scrapped at the beginning stages because I hated the direction it was going. character work is very much trial and error, at least for me. I’ve got a whole hard drive full of abandoned projects , or finished characters that I never released. Often times I’ll come back to some, maybe years later and I’ll be able to make it work, where as at the time for some reason I couldn’t. Most importantly try not feel discouraged. There’s always someone better out there, all you can do is maximise your skills to the best of your ability, with time and perseverance you’ll prevail. I don’t do any sketches, or really any blocking out work what so ever. I get an idea for something and just jump into it, and it unfolds from there. I’ll have a general idea of the direction I want to go in, but most of the time I really have no idea how the final character will look going into it, it sort of just develops as I go along. What I end up with can look drastically different from how it started out, but that’s the fun part of the process. I can dig some more wireframes out but here’s some from my boyz n the hood and Simpson mash up of Homer as Doughboy
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Could it possibly be made a pop out menu for mobile so it’s not there all the time unless selected ?
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This was a great opportunity guy, thank you so much !
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Like the new colour scheme and logo, I might add though that on mobile the home page is squished, this is on an iPhone 13 Pro Max
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News from the latest developments in AI 3D modelling techniques
VECTOR replied to HappyPolygon's topic in News
i wouldn't be surprised if they're sinking an unreasonable amount of cash into this. The first company that pulls this off to any sort of usable degree is gonna have a licence to print money. Not necessarily purley from the 3d community, but also from people who would like to make 3d stuff but can't / won't take the time to learn how to. capitalizing on people's lazyness/and or inability.- 30 replies
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News from the latest developments in AI 3D modelling techniques
VECTOR replied to HappyPolygon's topic in News
Jesus christ. This just shouts cash grab. Don't want to waste years of your life learning to 3d model? neither do we! Become a 3d modeller today! for the low low price of $59.95, you too can create professional looking 3d models. For a small additional fee of 50%, sell all your new 3d models on our marketplace and get rich, TODAY. TURBO SQUID AI, creating 3d models for you, so you don't have to.- 30 replies
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