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Batz

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Everything posted by Batz

  1. Not sure why the facepalm. He states "for people that want to learn nodes". You can learn from his scnees only if you are already a programmer which 99,99% of C4D users are not. Sorry but this looks more as "look what I can do" way more than learning resource which is perfectly fine but then it should be advertised as such
  2. thank you for this examples, and without sounding ungrateful, there is a lot of interesting things there, however, I find it really difficult to follow. Nothing is commented and it seems all was done in a real hurry. I found some comments on Korean (?) but the stuff you made is nowhere near to help someone start with nodes or learn them at all. Feels hectic and disconnected, but I will leave the option on the table I am simply not capable of processing that fancy stuff 🙂 Meanwhile, i took Cafe training for nodes and those are done really well and that upped my skills a lot. Try getting them to see how to make proper educational material, maybe you could try it too...
  3. Batz

    Nodes Road Map

    That doesn't really answer me and I understand that core is equal to nodes. I am just wondering if core is already in state that we can have particles, physics, fluids, kinematics made on top?
  4. Batz

    Nodes Road Map

    I would like to get some specific information if possible. Can we get things like Lagoa in the future nodes? Would MAXON be open to post a general roadmap for nodes? I am willing to wait and grow with system for a year, maybe two but certainly not 10. Nodes look very good, I am just thinking if there is gap down the road which will require to be filled by plugins or even worse, not being capable of filling the gap at all> B
  5. Batz

    Nodes Road Map

    Fantastic! This is getting better and better. I too was looking at Houdini but will definitely stay on C4D ship if that course is maintained
  6. sure. it seems that if you "import" objects from rest of Cinema you can use axis and handles but if you create, let's say a cube inside nodes (not the Cinema one) you don't get an axis with it. Doesn't seem to be needed due to whole concept of nodes but I would still prefer it
  7. Watched the course from Hrovje last night and was blown away with what he makes. you can import objects, render and do crazy stuff like building effector that makes objects touch each other or custom deformer etc. It is programming geared and really low level at times. People who like mograph or used ICE before will explode in joy over this. What is missing is particles, fluids and there is sadly no way to control objects in viewport which then explains why it is tech demo but make no mistake this will attract ex Soft people who had no alternative before, now they do B
  8. Are you FRICKIN' KIDDIN' me? that is literally ICE in Cinema!! can't belief that viewport is that fast - instant buy!!! I am getting on C4D train again : )
  9. @DMcGavran I agree, it is really sad to see that there seems to be no incentive from MAXON side to pimp up Cafe. For example, you won't find any mention of cafe on MAXON twitter or facebook which is a clear sign of some bad blood. I highly doubt it is Cafe people who are causing this since they offer help for literally nothing. some time ago I asked the owner for help with project and got a ncie solution - free of charge
  10. I am very interested in nodes that were shown and viewport performance. looks like r23 is what r18 should have been 😆 is there a list of features for nodes we can check? what makes it a tech demo? is it like an alpha version or what?
  11. Congratulations to MAXON - hope that they raise their game soon. The through thick and thin period with loyal base seems to be over now...
  12. Batz

    C4D Cafe 2.0!

    Can you give more details about this? I am quite interested
  13. Batz

    Delay movement

    Thanks a lot guys!
  14. Batz

    Delay movement

    Hi cafe Let's say I have a mesh which I need to move from A to B but I need to have a controlled delay in start (no keys) which I can set in frames. Additionally once one of these objects moves to position B, next object should do the same. Fiddled with mograph but I couldn't find a way. Anyone can help? thanx
  15. This is great news and I am really surprised to see some of the negativity. I took a look at faq on website and it seems they did everything not to hurt existing customers. C4D Studio and Redshift under 100 for month is fantastic!
  16. Batz

    Cafe 2.0

    Love the new stuff guys, especially gallery on top and videos!
  17. Oh man, who would have guessed it was so easy! thanks a bunch Hrvoje!
  18. Is there a way to model a trefoil knot using formula in Cinema? There is a material preview option which displays the knot so I presume it is doable :-) Would appreciate some help with this..
  19. I would like to see more of TD ones you make already, such as ship on water or rolling carpet example, those are all really great! Can you make a Jack in the box video? :O)
  20. my modelling skills are, well, not even close to yours :p . Your idea about switching models is so simple and I can't believe I didn't think about that, thanks!
  21. hello cafe I would need help with creating animation where doughnut is eaten away in few chunks and am really stuck. If you can imagine that stop motion animation where pieces are bitten off one by one (there is no mouth or actor). I tried voronoi and volumes but it simply looks really lame. Any help would be greatly appreciated :)
  22. wow, that is amazing setup, thank you so much! I only miss how to break up the spline in transition, can you help with that? This is way over my head :/
  23. Hello Cafe I would need some help with morphing animation. Imagine you have few simple geometric shapes made of splines and you have to morph the shape from A to B to C and so on, but spline has to break up in parts in transition phase then settle on new shape. Any ideas? thank you
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