Jump to content

Dear Visitors

If your confirmation email doesn't arrive, give us some time while we manually approve your account. Support ticket is not necessary, we are checking new registrations regularly and approving if registration requirements are met.

Please read Rules & Guidelines before posting around Forums. Information we seek is minimal and in the end saves us a lot of time and we are able to provide solutions faster.

Please consider supporting us via Contributions for all the work we are doing. Contributing even with the smallest amount, will remove ALL AD's and unlock some nice features like being able to be Tipped for providing help, or file etc.


Chris Phillips

Regular Member
  • Posts

    23
  • Joined

  • Last visited

Profile Information

  • First Name
    Chris
  • Last Name
    Phillips

HW | SW Information

  • C4D
    R21

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Chris Phillips's Achievements

Rookie

Rookie (2/14)

  • Dedicated Rare
  • Reacting Well Rare
  • First Post Rare
  • Collaborator Rare
  • Week One Done Rare

Recent Badges

8

Reputation

  1. Playing around with the R25 demo. Anyone elses UV Layout workspace laggy?
  2. Cool, thanks. Do the scripts still run ok?
  3. I don't think it really needs an icon overhaul. It'll be different to C4D's new visual language but I don't think that matters, as long as the scripts run properly.
  4. I wonder if HB_Modelling Bundle will get an update for R25. Cannot live without that.
  5. The new UI is fine. Everyone complains about when a UI or branding etc changes. I don't think it needed changing personally but people will get used to it. Its the odd prioritisation of it over other things that is the issue.
  6. Delta Mush was already a free plugin for R21 anyway (and it is fantastic) https://www.valkaari.com/?product=delta-mush
  7. Just had a look out of curiosity at my local reseller (Australia) to see what the perpetual upgrade situation is. To access upgrade pricing to R23, both R20 and R21 were valid - so a 2 year upgrade window. To access upgrade pricing to R25, only R23 is valid, not R21 and R23 - so only 1 year. Could be a mistake I suppose, otherwise a bit sneaky. How is it in other regions?
  8. Really thought this might be the Bodypaint update considering they've been improving the UV situ over the past few versions. I don't mind the new layout, but the old layout was great as is. A particularly disappointing release. I'll stick to R21.
  9. Yeh I found and do still find nodes hard to work with. Starting with Cycles nodes definitely helped, particularly with so many great resources available. I'm using Redshift at the moment and finding it much less intuitive.
  10. Out of curiosity, what is weird about Blender animating?
  11. I think they're working on a proper Material Manager at the moment, thank god. I've been trying to learn Blender and while its an incredible product I still find myself missing the C4D user experience. However Blender feels like a much more complete program and Eevee is incredibly good. Is Redshift RT going to be C4D's answer to Eevee? Do other 3D apps have an equivalent to Eevee, or is Blender way out in front in that regard?
  12. I ended switching over to Redshift instead. That is also going the way of subscription but I purchased a perpetual license before deadline that should do me a few years and then if I do decide to go subscription with it at least its half the price of what the Cycles 4D sub cost would be. I'm still pretty dirty that you can't get Cycles 4D on its own anymore.
  13. I'm one of the Cycles 4D only customers, so this is a bummer. I picked Cycles 4D up because it was really stable, had an affordable perpetual buy in, and loads of resources for learning from the Blender Cycles community. The only reason I found that this end of perpetual thing was happening was because I googled whether Cycles X was coming to Cycles 4D and stumbled upon this news. If they've communicated this with perpetual licence holders, I've missed it. Anyway, I definitely won't be getting fused and will jump on another engine or move fully to Blender (where Cycles is much faster anyway). Not trying to turn this into a Blender vs C4D thread, but as someone who only does a small percentage of their client work in 3D, I'm finding it harder to justify these costs when Blender does so much of what I need (I still like using C4D more though).
  14. Yeh that is messed up. While I could find a way around Adobe products for illustration (Affinity Designer etc), I am entirely reliant on After Effects for 80% of my work, so I'd be absolutely screwed if that were to occur here. Poor Venezuelans. It's crazy that they're not offered refunds either.
×
×
  • Create New...

Copyright Core 4D © 2021 Powered by Invision Community