Hello people,
I'm trying to model an object derived from a tube and for its edges to be smoother naturally I need to use the bevel tool. However, for the first time it didn't work: when I try, the faces of the object diminish and the internal part of the object becomes visible, which is definitely not what I want.
After many attempts, I tested the bevel tool in a cube to check if the tool works correctly in it and that the problem is not linked to the attributes of the tool, it worked perfectly. That said, I would like someone to help me resolve this issue. The model is still in its early stages and has undergone few changes, so I dont think the problem is in the model's structure.
PS: I tested using the subdivision surface too, but its effect differs from what I want
File is attached, thank you!
bevel.c4d