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Everything posted by LLS
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Maxon raising prices next month - *Capsules* are now more expensive...
LLS replied to Jeff H1's topic in Discussions
yea I actually agree with that... I think the biggest benefit you will see from capsules and scene nodes stuff is gnna come from third party guys, where they will make cool stuff alot of which Im sure will be free... even dominik ruckli just newly released a cool match size modifier made in scene nodes you can use for free. very cool and easy to use: its stuff like this that gives a lot of hope for scene nodes... so don't lose too much faith in it yet...- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
LLS replied to Jeff H1's topic in Discussions
I also want to add that the technical aspects of scene nodes still is very useful to the smaller cinema4D community that are more technical or on the development side of things. the most powerful thing about scene nodes is that developers can now create smaller tools/prototypes live within Cinema4D without having to compile a C++ plugin. This makes things much faster and intuitive for devs for certain things that isnt worth compiling a whole plugin for. for example, making a small fractal generator that can be useful for artists is something u can do live within Cinema4D now via scene nodes. If you wanted to even do something small like that back in the day, and you wanted it to perform well, you needed to make a plugin, which isnt worth it for a small prototype. now developers can delegate smaller algorithms and artist tools to scene nodes, and reserve more complex systems like a whole particle simulation system to a c++ plugin where its more suitable... so while I don't think Scene Nodes benefits artists yet, it still benefits those that are on the third party development side of Cinema4D greatly... Scene Nodes is far from a useless tool.- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
LLS replied to Jeff H1's topic in Discussions
I do agree that it comes with some strange as hell complexity which even I find weird as a technical guy myself. But saying it has been dropped is a completely different thing. it hasn't been dropped... if were talking specifically scene nodes, i would say the ultimate problem is that they've created a very technical tool for a userbase that is not very technical and dont have a good background in graphics data structures and algorithms... most technical guys are using houdini and even maya since maya is more industry standard. you won't find alot of these types in the C4D world especially when houdini already does it way better... right now, Donovan from maxon is looking into ways with the team to bring in more higher level nodes into scene nodes and make nodes that are more artist friendly, so there is lots of work still being done... but like houdini, there are low level nodes like VOPs and higher level nodes like bend, subdivide, outline etc etc... higher level nodes will come in time gradually, whether its behind a paywall or not im not too sure about...- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
LLS replied to Jeff H1's topic in Discussions
nodes arent dropped. if anything more content is being made for it more than ever... and a whole new node interface that has significantly greater performance has been implemented. also, it is literally a new app... a whole new core rewrite happened. even the ui changed(for better or worse).- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
LLS replied to Jeff H1's topic in Discussions
I actually respect those thoughts he had on AI... at least Maxon aren't subscribing to all that BS hype around it and thinking about the artists and enhancing real artist workflows and tools... Now that Zbrush Ipad release is out of the way I hope we can see even more good work being done with C4D and even bigger releases that show the true value of the current pricing...- 72 replies
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a bit boring but a 3d version of least squares... the math is actually much different than implementing the 2d version, so I thought I'd give this a go as well... I should try some actual useful artistic stuff now... 06-sn-3D-least-squares-estimation.c4d
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there just arent enough people on here compared to reddit... and honestly i think the thread was just made to make it look like maxon interacts with the community or something... obviously they cant implement any of what anyone says because how will they anyway with a billion suggestions. maxon already has so much to do with what theyre already working on...
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my suggestion:
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Here is my implementation of Least Squares Estimation in Scene Nodes. I did this mainly to practice learning how to use arrays and loop carried value... I think the way I did it was really wacky and weird but it works 😅 sn-least-squares-estimation.c4d
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i'd like to see you pull off physically based squash and stretch 😉
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yea I feel like something like field drivers should be core to c4d anyway...
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nice update with the field driver and the pre roll. I will say tho i gtta feel for chris with that development overlap. either way it feels awesome that we can drive any parameter now 🙂
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Maxon raising prices next month - *Capsules* are now more expensive...
LLS replied to Jeff H1's topic in Discussions
yea i do agree that other software has a bunch of lousy complainers as well. I'm no evangelist for any software, particularly houdini which I think has many major flaws... I am happy with the work that c4d devs are rolling out, especially the multithreading/parallelism work thats being done. generally maxon so far with what theyve released is in the right direction development wise... my main criticism is just price hikes which are more of a corporate decision... regardless, I am in no position to switch to other software because I dont think they're any better. c4d is still my go to program and preferred workflow.- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
LLS replied to Jeff H1's topic in Discussions
well i hope the massive houdini 20.5 release encourages them to bring the heat if theyre gnna increase prices as well... we'll see with 2025...- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
LLS replied to Jeff H1's topic in Discussions
for quite a number of years now i feel like i live under an oppressive regime as a 3d artist and designer under the merciless reign of these a***h*** organizations.- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
LLS replied to Jeff H1's topic in Discussions
well its not like were only criticizing maxon for increasing prices in our lives. many corporations are greedy and price gouging etc like crazy... but theres also a difference with digital products. theyre digital. they print money and many software companies make minimal effort to actually improving the program in any substantial manner that justifies an increase in prices... as for maxon needing to do more hiring. if thats the case then they are much slower than some indie devs and developers that have already done so much more and better with less workers than what maxon currently is doing with cinema4d. i guess finally fixing the split command in the latest update cost them an arm and a leg...- 72 replies
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- Blender Foundation
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Maxon raising prices next month - *Capsules* are now more expensive...
LLS replied to Jeff H1's topic in Discussions
i also love someone mentioning how houdini came out with so many more features yet they never touched pricing... and here we are with c4d they did one particles overhaul and all of a sudden they feel like they can just increase prices... so disgusted ngl. but also nothing new here its happened so much recently. even autodesk has a support chat where u can ask for a refund and they'll give it to you... maxon doesnt even have a live chat cant even contact them for licensing issues etc...- 72 replies
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- Blender Foundation
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Maxon raising prices next month - *Capsules* are now more expensive...
LLS replied to Jeff H1's topic in Discussions
GAWD DAMMIT! and mcgavran literally said there would be no price raising when they released new particles system. guess he never said they wouldnt raise it after... stupid ass greedy corporations. they'll increase prices but employee pay wont be increased. what are they using the money for? digital products dont even use expensive facitilites... it doesnt cost more money to maintain a digital product... just a money printing machine to them... they dont care about how difficult its become to afford the cost of living today and make it hard on us users who actually want to use 3d software because its their passion and escape... shame on maxon as usual...- 72 replies
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thanks for the increased security corebot! sorry to hear that you were a target of something horrible like this. it's really sad to see that happen, we're just a niche community of artists. glad you were able to prevent it and also found the origin of the attacks. hopefully you/we don't experience something like this again.
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nice, the blue circle to indicate unread topics is much better... I have noticed one more 'bug', code snippets are coming out unreadable and ugly looking. See Havealots post down the bottom here: https://www.core4d.com/ipb/forums/topic/117017-scene-nodes-capsules-file-pit/?page=17
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I believe for this to be possible, xpresso needs to be able to commuicate with scene nodes, which I don't think it can.
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its generally pretty slow. sometimes its extremely slow takes forever to load the site… in rare instances the site barely loads. but most of the time its ok, still slow tho. but i can undertstand now that i think about the years of data stored on this forum. hopefully things will get faster with the cleanup. i have noticed a bit of a speed improvement 🙂
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I do want to say though, this site is very slow for the amount of money it costs to have a forum like this. alot of forums i visit are exceptionally fast, especially these days. what options are there for much faster forum?
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WE BACK!