Hi guys,
I have a simple scene - Some screws are cloned over a cube with some simple animation.
If I use the original objects as clones (as the attached image shows) with a stick texture tags on them, it renders ok, but the whole animation\moving around in viewport is very slow.
If I duplicate the objects as instances and use them in the cloner everything is faster but the texture on the clones is not sticking anymore.
I can't use the "multi instance" mode because than the dynamic body tag on the cloner doesn't work.
So, how can I make the textures stick to the instances ?
Peace,
Kobi