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Showing content with the highest reputation on 11/22/2020 in all areas

  1. 30 years to the day that Cinema was first released by the original team when Christian and Philip Losch entered their new mega speedy ray-tracer into Kickstart magazine's monthly programming contest, and won the competition... that was to go on to be released on Amiga as FastRay, and went on to become Cinema 4D R1 2 years later. A lot has changed since then, but not how much I like it ! 🙂 Well done the original team, the current team, and all those in between who worked, and still work to make this software great. 🎉🎈🎂 CBR
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  2. I have up to 50% off bundles for C4D rigged characters 🙂 https://ace5.cc/blackfriday
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  3. Exciting news! Redshift is the latest in a growing list of "industry-standard" renderers to join the roster of render engines with official blender support. Its latest 3.0.33 release brings with it the first public beta release of its long-awaited Blender plugin among a host of new features. While the current implementation is still not feature-complete, with it still lacking light-linking and motion blur among other things, development is still ongoing to bring the Blender addon to feature-parity. Source: https://www.blendernation.com/2020/11/20/redshift-plugin-for-blender-released/#prettyPhoto
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  4. There's some slightly incongruent inconsistency in the house for me. We have a roof that is seriously stylised and warped atop an otherwise perfectly constructed building. It's almost like they started the build with precision engineering robots, but then sacked them all and got a pack of comedy fairytale dwarfs in to finish the roof 😉 I reckon let the dwarfs build all of it... I would therefore make the house much more angular and rickety than it is now, especially the window frames, chimney stack and main silhouette. I guess if you are going to cover it all in Ivy that might mitigate this issue, but I would imagine not enough to hide the overall straightness of the walls and features. CBR
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  5. Looking forward how this progresses. A first impression is that it all looks somewhat too clean and sterile. All wooden beams of the house and the planks of the fence look too straight and sharp. I like the moss on the roof, but would expect the chimney, wooden beams, etc ... to also be somewhat dirty. Same for the fence and mailbox. Also the lighting seems a little off. As there is quite a distinctive shadow of the tree on the house, one would expect it's quite a sunny day. Yet the lighting, an especially the shadowy area in the background is quite dark. Easy talking, I know. I am facing the same issues when it comes to lighting ... I know it doesn't feel right, but have yet to come up with a good way to fix it. Good luck with the short.
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  6. Well here is a blast from the past my first ever C4D project that I did with R5. A nuclear submarine launching it's missiles, the flick was rendered at 320x240! Looks so old now. BTW I hope I have improved since then 😄
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  7. Wow - Gazza, you got there just before I did - I first heard of it and got the demo of R6 🙂 But yeah, I felt kinda old myself posting this 🙂 CBR
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  8. Blimey! You're making me feel old… I remember first buying it in 1999 with R5 was it? Used it mainly for product visuals and was impressed by the speedy render times. Has changed somewhat since those heady days. Let's hope C4D goes from strength to strength 🙂
    1 point
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