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Showing content with the highest reputation on 02/19/2021 in all areas

  1. Picked up this project which been sitting on the shelf for a while. Superman! And how blind the people of metropolis are =D
    3 points
  2. Hi I work in a small studio in Portugal and we use in our pipeline 3 software packages. Houdini for vfx, 3ds max for rendering and cinema 4d for character animation and motion. We have several licences and by far the c4d license is the cheapest one. Houdini fx costs a lot and 3ds max is like 3 times more than c4d plus the ton of expensive plugins it takes. Plus the c4d license is floating wich is very good since houdini and 3ds only allow a limited number of seat changes. The way i see it, since this is a professional tool i dont mind to pay because it will generate income. In fact, i'm much more pissed that some tools in c4d are old and in urgent need of an update (render engine, particles, painting and sculpting tools, etc), than having a low budget version of it. cheers Joao Batista
    2 points
  3. 1 point
  4. From the album: Random Artwork

    Thanks @Cerbera for letting me play with his awesome model
    1 point
  5. There is a fundamental error in your question and survey. You only refer to a one-man creator. It is enough to have a small studio and four employees, and you need a floating license and the situation becomes completely different. Then the comparison becomes completely different: Maya: € 2,231.77 per year 3Ds Max: € 2,231.77 per year Houdini Core: € 1,685.00 per year Houdini FX: € 4,218.00 per year Cinema 4D: € 724.79 per year (compared to Maya and Max: - 67.5%, compared to Houdini Core: - 57%, compared to Houdini FX: - 82.8%!) Therefore, the price of Cinema for studios is very competitive. Even if you need to buy an X-Particle or other renderer. But of course, maybe for individual artists the price should be special with some limitations. The only thing I fear is that many people do not follow these restrictions. For example, 3D Max Indie allows you to participate only in projects up to $ 100,000, but freelancers with such licenses, although they do not earn such a qut, do 3D work for large large project clients and cause unfair competition.
    1 point
  6. From the album: Real-time Creations

    We used a Sketchfab model.
    0 points
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