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Showing content with the highest reputation on 07/23/2020 in all areas

  1. Although I don't post much these days I check in several times a week. Yeah I watched the Neutron preview and it looks awesome. Had MAXON released this while I was still using C4D I would likely still be here. In my opinion Neutron is a lot further along in development than what they may have hinted at. They've been working on it for many years. They were certainly working on it when I was a Beta tester but we were never shown anything. Hope you are all doing well. Life is good here in New Zealand with no Covid-19 and the only cases being people caught at the border. New Zealander's retur
    3 points
  2. Ah, the lego master builder and former tutorial maker. You mean 3DMango, right?
    3 points
  3. That's great and the selling point of C4D. I don't get the node fixation. Reason why I like Modo and C4D is that it's more artist friendly. But it's a cool project, reminds me of Softimage ICE. But with Blender growing a lot around here and Autodesk confirming the Indie license at $250 for next month, C4D will have a hard battle to fight for users around here.
    2 points
  4. Version 2.5

    65 downloads

    Tools for painting, texturing, sculpting and UV mapping. Paint with a sculpting style workflow to paint stamps, stencils and symmetry. Lets you work in a UDIM style fashion. Has new views to work with materials and bodypaint layers in a Photoshop style fashion. Use the content browser with all sculpt based brushes to easily let you set your working stamp and stencil. Includes a faster vertex painting brush to let you paint smoothly over millions of polygons with no delays, as well as project stencil and stamps directly onto your vertex maps. T
    1 point
  5. Hi All! Noob here in Mahoning, Pa. Not new to forums (gear-head) but new to this one . . . VERY new to C4D which is awesome and frustrating trying to learn. I am an environmental designer working in the Broadcast, Corporate Theater and Exhibit / Trade Show industries for the past 30 years. Since this Covid craziness, our industry sounds more or less like crickets. So - working on a virtual platform where we can create virtual meetings - not much different than what we were doing before. Vectorworks / Renderworks were my programs of choice - I milked Renderworks for all it was
    1 point
  6. LOL! That's right...some form of fruit. A cross between a 3D-Banana and a 3D-Strawberry!
    1 point
  7. Funny that everyone complains that MAXON doesn't hint at what they're working on. Now that they have shown some of the future, now it's "why can't I have it now?" Just make great stuff with what you have now and look forward to the future.
    1 point
  8. I wonder if it has more in common with Modo's tool pipe? I know we have a few modo users on the forum so hopefully they catch the video and can chime in. I know that there is at least one modo user on this forum, but he rarely visits us anymore so I have forgotten his name. Lost weight. Grew a beard. Rides his bike a lot. Good at photography. Loves modeling with leggo's. Grew up with Oscar winners.....hmmm.....Nope. I got nothing. Dave
    1 point
  9. R22 will be announced at IBC in September. MAXON confirmed that R22 will include all S22 features+new stuff so let's wait... I fully agree. This reflectance channel is a mess and the 3 different built-in render engines (!!!) are confusing.
    1 point
  10. Latest Comments, my latest rant ! What can I say, I still believe the cafe has suffered with the lack of latest comments section. This had already suffered when that section was cut down to just about 6 or 8 recent comments and now there is none. Im not just wishing for old times or against change but for me the comments went hand in hand with the questions and outlined the ongoing story of that particular issue, often with comments popping up days weeks or months later. You can also see who's contributing, or at least you could with the original system. If it is a matter
    1 point
  11. Not to belabor the point....but....err...as I look at it....Neutrino man and Srek look like they could even be related. Heck...they are even looking at each other. ....just saying. Dave
    1 point
  12. This was specifically so that my 4D Paint painting and texturing tools work correctly in S22. These have just been released for free for everyone from R20 to S22.118.
    1 point
  13. I think Hrvoje´s scene is done like he said. Applied 2 materials. One for whole object (moextrusions only) and another one for selection (created with correction deformer) But in his example single materials is applied on all extrusions, not one color for this, another for this etc... moextrude_polygon_shader_attempt_0001.zip
    1 point
  14. From the album: CBR Model Wires

    Modelled for 'QMC' / Paul Simon Richards

    © Paul Simon Richards

    1 point

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