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Popular Content

Showing content with the highest reputation on 11/27/2021 in all areas

  1. Cairyn has great scripts for that : Python: Spoonfed - (5-11) Popup Dialog 5 - Select Assigned Material | Cairyn on Patreon The Script Club - (1-10) Select materials by sample poly - Scripts | Cairyn on Patreon The Script Club - (1-10) Select materials by sample poly | Cairyn on Patreon The Script Club - (1-09) Select polys by material on sample poly | Cairyn on Patreon The Script Club - (1-09) Select polys by material on sample poly - Scripts | Cairyn on Patreon
    2 points
  2. Hi folks : ) MAXON is hiring and there quite a few open positions, make sure you check them here https://www.maxon.net/en/about-maxon/careers
    1 point
  3. Ooops, I somehow missed your replies. Thanks, grabbed it by now 🙂
    1 point
  4. Oh, nice! Then this must have been changed recently with the renaming of the apps and the business model change. I remember that when the software was called Alchemist, you couldn't get it. I need to have a look 🙂
    1 point
  5. Steam offer also Sampler... (but without access to Source)
    1 point
  6. No software render simply cannot get you that sort of look. But you can do it perfectly well without GI, if you just rethink your lighting setup slightly. Instead of relying on HDRI for lighting, just setup a series of area lights with area shadows, and you can get the much the same sort of look. I doubt AO is an issue unless your scene scale is wildly off, so that can stay, but the GI has to go if you want decent render times in a hurry. CBR
    1 point
  7. Here is a simple example. If you want more than single previous position set the memory node to array and append all values. That way you can access any previous value previous.c4d
    1 point
  8. The memory node allows access to previous states. It works just like the Loop Carried Value, but iterates over time.
    1 point
  9. I am doing a Black Friday deal. All my free tutorials are 100% off... https://www.youtube.com/channel/UCkWGnSaQR_XBMe3Yx4WHJ5Q
    1 point
  10. You found the right place. I saved so much time because people here helped me.
    1 point
  11. You will definitely learn a lot from the people here. Too bad you didn't know about it three years ago. Welcome.
    1 point
  12. Welcome, Vrah! Good to have you here.
    1 point
  13. You would only need the passes necessary to build the final look. If you have the time you could also render two versions: illuminated and not-illuminated, then manually mask between them. Less control but it could be quicker depending on your final goal.
    1 point
  14. Yes I think that has been addressed already... CBR
    1 point
  15. https://www.maxon.net/en/downloads/cinema-4d-r25-downloads I see offline help as an option.
    1 point
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