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Cerbera

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Everything posted by Cerbera

  1. No, 'New users and beginners' is not the place for this, as you are using a lot of 3rd party stuff that doesn't come with Cinema. For that reason I have moved it to the 'plugins, making, finding, using' section. CBR
  2. But we are still losing the specular from the material, which is arguably not a good idea, as some specular is unquestionably part of realistic lighting. We definitely shouldn't have it twice, but just wondering if we can get that render saving and still have, say 20% specular as part of a Beckmann layer for example... CBR
  3. That's interesting. I'd always assumed that if people were using reflection layers like Beckmann etc they should use the specular controls in that, and delete the standard specular that is only there by default for previous version compatibility. I notice you didn't do that, so was wondering if you would get your render saving by removing that without having to disable it in the lights ? Also, for general information we should probably add that with Physical Render you can go one stage further than this and get an even greater render saving (in some circumstances) if you bin the colour channel as well, and do that with a reflection base layer instead. CBR
  4. It gets points from me for out-ridiculous-ing the original, which takes some doing ! And respect for sheer amount of animation - however long did that take you ?! CBR
  5. If you can't find it I'd suggest using an alternative like Poser Fusion which comes with Poser Pro 2014+. CBR
  6. We can't tell that without seeing the lines ;) It might be all booles, triangles and phong ! But I hope not - guess it depends who was driving... CBR
  7. Cerbera

    Zbrush 2018

    Hugely powerful as always, but I wish someone would throw that entire interface in the bin and start again ! :) CBR
  8. That bevel tool has some hidden secrets. Who knew about the live sub-selections ? Certainly not me ! Good old CV to the rescue again... https://www.cineversity.com/vidplaylist/cineversity_1on1_quick_tip/bevel_tool_secret_-_tapered_and_non-uniform_beveled_edges Just making sure as many people see that as possible, as that is a nice trick to have up your 3D sleeve... CBR
  9. But not here please, as it's not what this thread is about ! ;) I have already submitted a scene to MAXON that demonstrates OpenSubDiv not working with UV mapped objects if that's any help ? Did that about 2 years ago ! CBR
  10. My list of excuses for not downloading that are dwindling fast. I might just have to... CBR
  11. Thanks for the info there - good to know. £300 seems like such a small amount for such power :) I see you found my Ionic Capital GIF :) I was working on Part 2, but half way through decided it might be better to do the whole column and in fact a whole Greek Temple scene in a video tutorial instead. I am still finding out if I am any good at those, and will release that if it turns out I am ! ;) CBR
  12. Nice to see your result there Bob. I don't think I will ever not model in Cinema, but I do sort of like that stacked nodes approach, and it's great for making tutorials where you can just keep stepping back right to the start. Talking of which, a Houdini question if I may ? Looking at that node list there, what would happen if you went back to one of the first nodes now, and changed something ? Would that change propagate all the way up the list, or would it do what 3DSMax's stack would, and warn you that you will break later stages by doing this ? Just trying to find out how truly parametric it is ! CBR
  13. Yes. I think you should have the Xpool tab, on the left of the Xpresso editor, where you can just start typing in the search box to find nodes. Also right clicking anywhere in the Xpresso window brings up a navigable list of nodes, which can be quicker sometimes. CBR
  14. It's embarrassing I'm afraid. Just doesn't work with UV mapped objects, so is utterly useless in a professional workflow. And still is ! Nearly 2 years and 2 full versions after its integration nothing has been done to fix this, despite my frequently calling it out and reporting it !!! And we have nothing as great as Max's smoothing groups, and the way that works with OSD. CBR
  15. What do you mean C4D version 'None' ? We need the right information in your profile please. CBR
  16. That was ******* awesome :) A* for that man ! Soundtrack as impressive as the CG, and that's very rare ;) CBR
  17. Cerbera

    The Same Song

    Made me smile :) And enjoyed your nice fire / smoke dynamics too. CBR
  18. Sounds like my perfect kind of job !! Mail sent. CBR
  19. Moved to the correct section, which is not 'the job Line' where you posted this originally ! That is only for offering paid work. CBR
  20. Hmmm. Nothing weird for me there either - my CPU does the same with the CGS C4D Forums open as it does here - not much ! But agree that would be totally out of order if it was happening without user consent. CBR
  21. I usually do flashing with splines in lofts, with some thickness applied... CBR
  22. Me too. It's in my layout I use it so much... CBR
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