Jump to content

BoganTW

Premium Member
  • Posts

    608
  • Joined

  • Last visited

  • Days Won

    30

Everything posted by BoganTW

  1. Jeez, Derek Kirk of the Effectatron Youtube channel ends his 'What's new in C4D 2026!' video by unsubscribing.
  2. BoganTW

    CORE4D Retiring

    I'll rejoin Reddit and will post about your forum and the Discord before this one goes Aleksey so at least can't stay they don't know about it.
  3. They could have rolled the new logo out in May / June, and kept some of the chunkier C4D updates from then till now, and avoided the numerous threads of people going, WTF Maxon? People have looked forward to the big annual update for years, and releasing one that seems thinner than what R17 was a decade ago is pretty goofy.
  4. Full video here. Don't get too excited. One of the highlighted features is their new logo. The comments under the Youtube page are instructive. Oh well.
  5. BoganTW

    CORE4D Retiring

    What are the costs per month?
  6. BoganTW

    CORE4D Retiring

    Thank you to Nigel for starting the first incarnation of this forum years ago. Thank you to Igor and the others who on and off assisted and kept it running thereafter. Thank you to Hrvoje for helping out with great insights, answers and supportive training all the way back from the fun Vertex Pusher days to today, your calm and helpful manner really helped demystify C4D. When the forum goes I hope this won't be the last we'll ever see a video from you. Maybe the interest isn't there, but if you ever felt the need you could always record a video and Maxon could just pop it on their official Youtube channel. Anyone who watched it would be more informed after. Thank you to all the contributors to this forum, including some who haven't posted in this thread and may not - Mash's smart obervations, comments from the regulars, all the usual gang. Thank you to the Maxon staff who chipped in, including Noseman a few times, and even David McGavran. Things are what they are and I appreciate the time they took to add comments, even though some obviously wish the assistance went further. Thank you to the Maxon staff who pushed C4D development all these years, kind of interesting this forum is wrapping up just as C4D finally shrugs off the teething problems of its decade of core rewriting and enters the period of finally adding those long awaited new features. This was a very calm and friendly forum, even when the occasional thread flared up over the handful of small disagreements, most of which funnily enough were about whether Maxon was doing the right thing or not. All that goes into the past. Interesting to observe that C4D outlived Modo and Softimage, avoided the brick wall of development that Lightwave hit, and is now a far bigger player than before. The discussion of whatever C4D 2026 offers will be probably a bit muted and melancholy, but end of an era, this forum has commented on the evolution of C4D release by release since all the way back to 8.5 or 9 I think. I will keep an eye on the Discord thread but there was always something orderly and understandable about forum postings, the other social media discussion options always feel a bit messier and noisier. But like Hrvoje said it is what it is. Most forums disappear eventually but this one was always more useful, friendlier and enjoyable than most.
  7. BoganTW

    CORE4D Retiring

    Sad news. I subbed, considered cancelling a couple of times due to the low traffic occasionally (firing up around each release then gradually getting quiet again) but am sad to see this happen. Guys, feel free to make a Discord, there are Houdini and Blender and modelling Discords with lots of traffic, a C4D / Core4D one can keep the conversations and discussions going. I'd happily join it. Thank you to everyone who worked hard to run this forum, and thank you to everyone who posted here.
  8. I'd be happy if they dumped just one of those Olympic quality upgrades for 6 months later and did a UI refresh of the entire app.
  9. Good points for sure, hopefully this gives them something to improve. Derek Kirk's look at C4D fluids is ok. https://youtu.be/FmI2sllgqS8?si=_QfU_7xxUFsmlvuT
  10. That's fine too I guess. I really like that Maxon are now giving us a peek at upcoming features, and September will be here before we know it.
  11. Jeez I thought they'd wait till September for fluids. Looks cool.
  12. I'm guessing standalone and included in Maxon One with new bells and whistles. No idea if it will still be called Autograph but the roadmap for those guys is now likely easier as they won't have to replicate anything that is already in Red Giant. The past couple of years too I was wondering how they could afford development, now they don't have to worry as much. Some of the dedicated nerds on Reddit are really swearing about this but I don't get the hate. We get to see new cool stuff in the future and that is a win. Not much more to say about it, so now we can all wait and see what happens.
  13. Yep, I prefer the forum days rather than Twitter or Reddit. I checked a couple of Reddit pages on all this and there were already people wanting to burn Maxon's house down, which seemed a bit harsh. I expect interesting times ahead too.
  14. Fair points, I think the Autograph UI looked fine btw. Maxon has all these Red Giant apps that put their hand up and ask for permission to send stuff over to AE, and maybe they can do it to Fusion, Nuke and whatever other compositing app you care to name. Fusion (though also available as standalone) sits under Resolve. Blender's integrated comping sits under Blender, Houdini's new compositing features sit within Houdini. Maxon makes a 3D app for creating stuff in 3D for comping, they make Red Giant plugins for grading and adding particles and doing further comping and FX, they have a renderer where you can make your 3D stuff look even better before you comp it, but it's all stuff that asks the user to eventually drag the results away into another app at the end. It's like Maxon have a variety of food trucks that make increasingly tasty meals, but they never invested in a restaurant where you can sit down and eat it. So, they sell a lot of apps - again, the Red Giant stuff - that ultimately need another non-Maxon app to really be useful. An umbrella app that gathered SuperComp and Magic Bullet and the like all together, with zero difficulty communicating with C4D, would have its own selling points for C4D users, and it wouldn't make Maxon One any less useful. There aren't a lot of fresh competitors to AE in the industry, as it take a lot of time and effort to build a brand new compositor. But - surprise! - the Left Angle guys just built one. A few (just a few) AE users under EJ's Twitter post on this topic said they had used Autograph, liked it, and one guy said it fixed a few pain points that had bugged him for years about AE. Autograph had received several feature updates since launch, so you'd figure the application was becoming useful for something. The Maxon press release has been carefully parsed by posters here and elsewhere, but the final line of the Maxon comment says much: "Stay tuned, we look forward to sharing more in the future about how we plan to use this technology for the benefit of the community. " The technology being referred to is the compositing application Left Angle built, the only way you can use a compositing application is to composite things in it, Maxon has a bunch of Red Giant plug ins built to be used in a compositor, and they now have a compositor-building team that just brought a finished compositing app into the Maxon building with them. At a certain point, there's not a lot of mystery about where all this is probably going.
  15. Autograph isn't tainted, just like ZBrush wasn't tainted, but Maxon dropped the name Pixologic and I expect them to drop the name Left Angle. They could easily dump the name Autograph as well though. I guess. One of Autograph's most recent touted features was the ability to import AE files and replicate whatever was going there in Autograph, barring various plug-ins. Maxon are heavily invested in AE plug-ins but it wouldn't hurt to make them all Autograph compatible, and to tell some newcomers, yeah you could sub to Adobe if you want, but Autograph (or whatever the new name is) has most of that stuff now, works 100% with our Red Giant and C4D stuff, and you don't need a second subscription, just ours. Would this make them more bucks, or less? RedGiant already has RedGiant staff working on RedGiant comping plugins, do they need more people doing the same? The Left Angle guys just spent three years invested in doing something different to AE, rather than just making AE plugins (which would have been easier) in a compositor similar to AE but conceived as fresher and hopefully with a more ambitious road map. Should they now (a) dump all that work getting away from AE and go back to making AE plugins, or (b) keep on trying to do the new stuff they were doing when Maxon bought them. More to the point, which of those two options do you think they want to do? If Maxon just wanted to buy all the Left Angle staff and have them do Red Giant plugins, there wouldn't have been much need to put out a press release with the word 'Autograph' in the headline, and a big fat screenshot of the Autograph app at the top of the page. So Left Angle has gone the way of the dodo, but I think the chances of Autograph coming back in some fresh rebranded form are a fair bit higher. Possibly the name will change totally, the UI will get the Maxon treatment. If the 'something new' is something with a timeline, an object browser, a compositing window, various generators and text tools and so on, it'd be daft to make all that a plug-in inside AE rather than presenting the whole lot, tidied up, as a new app hopefully presenting a competitive alternative. The few Autograph threads on the AE Reddit page (there were a handful) all said "Please give us an alternative to AE, it's such a crashy POS". Then when I do my annual ritual of checking the official AE forums, the posts there under most updates read "Has this app become even worse? This is the crashiest version in years." There is room for an alternative. McGravran was previously the director of engineering for After Effects, and the Left Angle guys had heavily planned to make a modern AE competitor, and neither of them seem lazy or unambitious. The next 12 months will be interesting.
  16. I think you're half right. The timeframe between Autograph first being announced, shown to the public, demoed and tested, before it eventually finally released, was something like a couple of years because they were building the app up. If you were McGavran, what would you do, figure out a way to build on that further and sell it, or dump it and ask the team to go back to the drawing board for another year or two to conjure up new stuff to sell as additional Red Giant plugins for AE? McGavran can rename the app above and build on it, and also ask the team to start joining the threads between all the other Maxon One apps. That makes more sense than dumping a compositing program and starting from scratch.
  17. There was a thread about them on this site two years ago, started by me. I was thinking of starting another one. No need now. Left Angle had been doing some decent updates something like three times a year or more, here was the last one from a few months ago (more writing below). Everything looked fairly snappy and colourful but I was always looking for something startling or eye-popping and never saw it. They had mentioned on social media that they had planned to bring in nodal compositing features, and were leaning into cool new mograph stuff. Lionel, the French C4D trainer who has popped up in Maxon videos here and there, had done a number of interviews and sit downs with the French developers, so they weren't unknown to Maxon, and Maxon weren't unknown to them. The general consensus on the Left Angle site, socials, Reddit and Youtube from posters was that it was interesting software, heading somewhere interesting, but not quite there yet, although the fact that it had a fresh new core rather than AE's aging decrepit one was another selling point. I'm assuming it will get rolled into Maxon One, and if they can make smooth and direct connectivity with C4D (you'd figure that must be the goal) it will be even more interesting.
  18. The April update should be the chunky one.
  19. Dave verbally hinted that fluids were coming a few months ago at one of the trade fests when a Youtube interview asked him what was next for simulations, asking if improved muscles were coming, and Dave said we're a German company, beer is important to us, so think along the lines of beer rather than muscles and that's what sim will be coming next.
  20. Dave McGavran retweeted a preview of C4D fluids from Derya Öztürk's page. Looks cool though others in the thread noted some artifacts or glitching at the very end. I'm sure that will be sorted out. I expected goopy slimes were going to be simulated okay, I'm curious to see how it handles water. https://x.com/dmcgavra/status/1880165853435687293
  21. That season goes up to Episode 16. There's no new ones on his Patreon covering C4D 2025.1 so I think you'll see him do coverage of the new stuff early next year.
  22. He's probably on holiday and will do a catch-up video early next year when the next Lasso season starts. Browsing posts on Twitter about this update, folks seem happy.
  23. The latest M4 Mac Mini's are matching or exceeding the Mac Studios from a couple of years ago, so be aware. That said if you're happy with PC you'll get faster everything if you chuck just a bit of money at it.
  24. I'm guessing these won't be around forever. The Foundry have provided free download links for the latest version of MODO here https://support.foundry.com/hc/en-us/articles/360019180479-Q100595-Download-links-for-previous-Modo-versions And you can grab the ten year license for it here https://campaigns.foundry.com/modo-eol-license With the officially given license reprinted below in case that link goes. Sad news obviously but some might have fun having another solid app on their desktop to play with. LICENSE foundry modo_i 2025.1107 14-nov-2034 uncounted hostid=ANY share=h min_timeout=30 start=30-oct-2024 issuer=foundry issued=30-oct-2024 _ck=191ec77102 sig="60Q04580QANXKRND9V0D9UG14XXQ NEK71BYF4UVX08AG15XEFJ8GM4DSUJDSPMTNJR9UN3YU7HFY0"
×
×
  • Create New...