CORE 4D PRIMITIVES 2.0 - PARAMETRIC SURFACES FOR C4D - FREE PLUGIN!
-
Recently Browsing 0 members
- No registered users viewing this page.
-
LATEST ACTIVITIES
-
0
Fit geometry to camera view + Digital Asset
Saw the C4D post about fitting a plane to a camera and realised that that's something I do fairly often myself, so I finally put together an HDA, which is Houdini's version of a Capsule to do this for me. While this can technically work with any geometry, including 3D geo, I really only tested it with flat geometry. The asset isn't blackboxed, so edit it as you wish. houdini_Hedg0xR1EY.mp4 avi.fit_to_camera.hdalc -
228
Scene Nodes | Capsules file pit
@Smolak Have you tried edge to line node as starting point? -
14
Help with C4D hair system
Your solution worked perfectly, thanks a lot! -
228
Scene Nodes | Capsules file pit
Is there way to do this in Cinema 4D without the need of rebuild all of the spline arrays ? something like Shortest Edge Path in Blender : -
6
How to fix a completely skewed topography of a 3D model
Could you post what kind of defects remesh generates ?
-
Recommended Posts