Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 07/20/2017 in all areas

  1. It would be great to see one of your mega reviews again Nigel. I have recently been looking over the sculpting part of the R14 2012 review. Brought such a smile to my face, all those great gifs and good memories. For those who don't know what I am referring to you can see it here.
    2 points
  2. Hey Cafe It seems that MAXON, whose Quick Tips videos used to be about the limit of what they did tutorial-wise (apart from Cineversity of course) have upped their game recently, and have just dropped the first 2 parts of what will be a massive 16 hour multi-part tutorial on building a space colony environment by Adam Benton. It's very thorough, and covers everything from initial sketches and planning through to render settings and post work. This will be most helpful for beginners and intermediate users to show them a complete project process I'd imagine, but also worth the more advanced of us giving it a look as it's quite an interesting project aside from any skills development. So just linking that for whoever hasn't seen it yet. Here's the first part - the 2nd part links on from that. Hopefully they'll be some more of these - and thanks MAXON for doing this one ! CBR
    1 point
  3. Started a fat character a while back, never finished it as it wasn't going in the direction i wanted so i shelved it. today i decided to scrap all of it apart from the head and start over, starting with modifying the head. The model is Combination of poly by poly modelling and sculpting tools. pretty pleased so far C&C welcome.
    1 point
  4. tried to improve my skills in 2D animation and smooth transitions, character and a few other elements are c4d, the rest was done in after effects.
    1 point
  5. This is a quick tutorial for those people wanting to get started with the C++ SDK in Cinema 4D. This is just for windows users currently. It goes over where to find Visual Studio Community 2013, building the plugins and then using the Sculpt Deformer to apply some animated stamps on a model.
    1 point
  6. Aha! Now we know what you love in C4D that keeps you around :P Yes, I would dare to say that C4D UX department is excellent given that I know all the people that are there. Most of them are super experienced C4D users with long history in real production.
    1 point
  7. I've found a solution that might suit you, set the rest hold to a percentage e.g 50% in the dynamics tab, then scroll down to the Modifiers section and find the Rest Hold Graph, you can animate the points on this graph to control how far along each Hair Guide the Rest Hold parameter has an effect. Check the Hair documentation under the Dynamics section, read up on the Modifiers section, much easier than setting up the Xpresso solution.
    1 point
×
×
  • Create New...