Congratulations to the Maxon team for another release of c4d!
It was so much fun reading through the thread. So many articulate opinions and interesting posts. I specially enjoyed the ones with dramatic endings like "R.I.P. Maxon" or "Bye bye Maxon, hello Blender." So much passion :)
Anyways, after playing with R25 for a couple of days, here are my two cents:
- New UI: I was pretty happy with the old UI, so I wasn't expecting this one. Looks nice and I'm sure I'll get used to it in the future. I like the hot corners, tabs, new sliders, presets and new customization options. I can see myself tinkering with custom layouts for hours. Well done!
- Track modifier tag: powerful and easy to use.
- Capsules: Oh yeahhh! I am no programmer, but I consider myself a semi-technical 3D artist (as in not afraid to play with Xpresso, particles, fluid sims, etc...) When I started playing with scene nodes last year, I got confused and bored, but capsules make sense to me and open a whole parametric world of possibilities!
So it is not a feature rich release, and I'm going to miss the content browser, but I can tell the Maxon team is working hard and I'm excited about the future of c4d.
Congrats again and hope to see you all at NAB 2022 to toast to the new, complete, and kickass new core?