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Showing content with the highest reputation on 07/21/2023 in all areas

  1. Unfortunately all 3rd party renderers are subscription based these days (Arnold, Vray, Octane, Redshift). I think it's just a way to use Octane offline so you don't need to sign in/activate each time you open C4D with Octane installed). It's also useful for farms not connected directly to the internet. A long time ago I worked at a place that used dongles for Vray in Maya. We had about 20 licenses on a single dongle. We then moved to Arnold which could be activated offline as well. One good thing about the Octane subscription is the amount of stuff they include like World Creator, Kitbash 3D, Architron, Casadeur and more. It also comes with 20 render nodes. Maxon would rather you pay more for Maxon One (than separate Redshift/C4D subs) just to get some extra redshift shaders and not give you any extra render nodes. I do like Octane's update to the old node editor. Simple things like dragging out from a node input pops up a search window corresponding with the right type of input. I like their search in general compared to Redshift using a striped down version of the asset library (specific to redshift)
    2 points
  2. C4D's viewport is a f'n miserable existence. Pause development of nodes and particles and focus on Quality of Life (QOL) issues. At least catch up with Maya and Blender for viewport performance and capability. You can try soloing by hitting the S button on the texture, or piping the texture for the color channel directly out to the Surface | Output of the material.
    2 points
  3. magic! my only critique would be how elevated the roll is from the ribbon on the ground. just think about if you had a roll of toilet paper and rolled it away from the toilet paper already on the ground, it wound stay close to the ground as it rolls.
    1 point
  4. Octane is subscription only now whether you use the usb dongle or online activation, but that said, we havent seen their licence servers go down in 5 years of using it. Plus the subscription price is very low especially given the mountain of stuff they throw in with it; extra apps, GSG subscription, tons of kitbash content. The online licensing is also done very conveniently. If you log into a machine, it will just work, theres none of this "you already have a licence in use on X machine, log off there first" rubbish. It just steals the licence and boots the old one off next time it sees it online. The cost of the subscription is more than made up for the lower electricity bills from faster renders and requiring less hardware to begin with. I keep looking into redshift to see if its worth switching to the new official render engine and... we can't bring ourselves to do it. The cost is so low that its negligible and redshift seems to offer nothing but negatives for us. slower, more manual settings, less realistic, more expensive and clunky network rendering. In case youve never used it, octanes network rendering is amazing. Set up a node and thats it, every render you do will now use the extra machine's power. This goes for render queues, picture viewer renders, the realtime live view. Just hit render in any capacity and its there.
    1 point
  5. PM request, folding but on spline path 🙂 158_Curved_folding(MG XP).c4d
    1 point
  6. @HappyPolygon Here is a quick recursion setup that can get you going : ) try.c4d
    1 point
  7. 1 point
  8. The free assets include 40 models suitable for use in architectural visalization, games or motion graphics projects, including furniture, home furnishings, pot plants, and environment objects like rocks. The models are provided in a range of file formats, including 3ds Max (.max), Blender (.blend), Cinema 4D (.c4d), Maya (.ma) and SketchUp (.skp), and in FBX format for other applications. Renderers supported include Arnold, Corona, OctaneRender, Redshift and V-Ray, plus Blender’s Cycles and Eevee; and the assets come with texture maps between 1K and 8K in resolution. There are also 55 PBR texture sets, including bricks, tiles, concrete, metal, plastic, wood, ground materials and fabric, provided in PNG format at resolutions between 1K and 4K. You can choose between specular/glossiness and roughness/metalness workflows, with the other maps provided including diffuse, displacement, normal and ambient occlusion. Finally there are 8 HDRIs available to download for free, all exterior scenes, taken at different times of day, and provided in HDR format at resolutions up to 18K https://www.poliigon.com/search/free
    1 point
  9. Managed to finally figure this out. For future peeps looking for this I've attached the project. There's still a slight bump in the curve at the first keyframe, will try and get to the bottom of that - unless someone wants to chip in! P Smooth_Rotater_V2.c4d
    1 point
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