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    hvanderwegen

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Popular Content

Showing content with the highest reputation on 03/11/2022 in all areas

  1. End result of a training session on HDRIs. Model by Rust Shake. Textured by me. Corona renderer.
    1 point
  2. Ha nice. Reminds me of my second computer when I was young, the Atari 800XL. This baby came JAMMED with 64k RAM of raw power. Before that, I had the Atari 400 with, yes this is true, 4k of RAM. The number four. Not four thousand. Just four. haha
    1 point
  3. My product renders from late 2021-2022
    1 point
  4. I decided to go with 24GB / 3090's, although if there had been a suitable 16GB alternative I would have taken that. 12GB feels a little too tight for my work. Having said that, I don't think I'm in the middle of the distribution as a C4D user: visualisation work, high poly counts, high res textures, environments, displacements, volumes etc. They are all memory hungry. While I doubt I'll need it - for the foreseeable future at least - the option that does become available with the 3090's, but not with the lower spec cards, is that of NVlink - giving a potential pool of 48GB.
    1 point
  5. Sorry, but with Cineversity and the Maxon training Channel on Youtube alone you can be busy for month learning C4D from beginner Stuff to Advanced. On Youtube alone is a 6h Introduction course on R25 and the same on RS recently provided by Maxon. The paid courses on Udemy and Vimeo not even mentioned. There is a huuuge amount of training online all over the Internet.
    1 point
  6. The Cottage generator is great fun. As are the other node generators from Blenderesse: https://blenderesse.gumroad.com/ The castle is also rather impressive.
    1 point
  7. My main PC is about 7 years old and in Windows and never crashed. So it depends, I got it installed by some nice guys and never saw the blue screen. And I am using it heavily...rendering, millions and millions of polygons, compositing...and I don't want even to preinstall it...I just copy the windows drive to other ssd and this is how I change my main hdd...also got Acer Nitro 17" with 4k screen and also never got the blue screen even it is getting very hot when using Redshift on it...
    1 point
  8. Just on the tutorials side of things, as someone who has been learning Blender recently, I think Blender has been far easier to find good tutorials and quickly find answers to questions already posed than my experience when I was learning Cinema 4D. It's particularly noticeable when comparing Cycles and Redshift. Not to say that Blender is easier to learn than Cinema 4D, because I find Cinema 4D a bit more logical, but I think the learning resources are easier to get to for Blender.
    1 point
  9. I have been slowly learning Blender over the years and one of their latest biggest features is geometry nodes in fact they have a "nodes everywhere" mentality. There are many advantages in Blender these days and I am not happy with the some of the directions C4D has gone in over the last few years but it is still a solid program with one of the best user interfaces for artists out there. Not to mention the incredible community and support we all get here. I am working on a project in C4D now and my next will be in Blender but I foresee using my V19 C4D as long as I can.
    1 point
  10. Thanks, you too! Tbh, the max was probably the appropriate choice for me as well but I figured maybe I will eek another few years out of the Ultra and those 20 CPU cores over 10 will probably come in handy one day. I'm sceptical on the GPU side of things but we'll see.
    1 point
  11. ...And's it time for yet another Blender release! This time the focus is on improving performance: sub-d performance, nodes performance, export performance, image editor performance, ... But also many new features, including the new Point Cloud object that can be rendered directly with Cycles to create sand, water splashes, particles, and different types of motion graphics. Also for Apple M1 users Cycles now has a Metal GPU backend, improving rendering performance by 30-50%. https://www.blender.org/download/releases/3-1/
    1 point
  12. Aaah... The GPU accelerated subd modifier is a game changer. One of the outstanding performance regressions from the old 2.79 series. What a difference. And finally vertex level control over subd weights creasing as well! Interestingly enough 3.1 loads up in 1 second on my system, where 3.0 took much longer due to some kind of initialization going on in the background. Might be a plugin getting the way, though. Toggling between object and edit mode is faster too. Hitting the TAB key no longer asks for a mode change confirmation! Nice - hit TAB and switch to Edit mode and vice versa. I like how the small usability showstoppers are taken care of one by one each release. 🙂
    1 point
  13. You can abandon it if you like, and enjoy your time in Blender, but no need to shit-post Maxon with a load of unevidenced assertion on the way out. A lot of what you say is self-evidently untrue. You are IN one part of the Cinema community right now by being on this forum, and there is Cineversity in addition to Maxon's training channels, not to mention hundreds of thousands of tutorials on Youtube, with new ones being added every day. There are current podcasts, videocasts, and Siggraph presentations from present day and going back years. Geometry nodes are far from useless, and their potential is becoming more obvious with every release. There are literally THOUSANDS of plugins and scripts for Cinema. CBR
    1 point
  14. Looks very impressive. I just wish I had chosen a career with less demands on hardware. Writing, perhaps?
    1 point
  15. BEHOLD! THE HOLY CHAIR!
    1 point
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