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Jops

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Everything posted by Jops

  1. Interesting that they said they came to c4d because of the Community. I started c4d way before tit got "cool" to use. But ever since then I got the impression that cinema mainly grew a big community because of three things. First their UI and UX, basically the logic behind the user interface that is consistent through out the program. second the good accessibility. Blender was really no thing for a long time and all the other mayor packages where always more expensive. (MAXON back in the days was also super generous to students (much more than now). And Third because MAXON was really consistent and pleasant in the way they treated their customers. The UI still is great, the price is still ok even though not as good as it was. But time has changed and c4d is not only competing against the other packages but also against blender. Which of course is the reason for the indi versions in the first place. And for point Three I have to say. The treatment of existing customers got worse unfortunately, in my opinion. The Community we have now results of the work done the last 10 to 20 years. In 10 to 20 Years we will see how things played out.
  2. the main purpose of calibrated monitors is to ask the customer that is complaining about colors if he is using a calibrated monitor, too 😜
  3. Dell normally has quite good monitors. I have some of them for years now and see alot of them. Look for the hardware calibrated ones.
  4. Jops

    Cafe ownership change

    Thank you Hrvoje very much and congratulations Igor!
  5. or use a constraint and nulls. one null to animate your keyframes and one null on the spline. then you even can make a smooth transition between the two nulls.
  6. This looks really nice. some of the textures look super usefull. Thanks for that. As suggestion: I don't think it is necessary to open a new browser tab whenever someone clicks on a sphere. best regards Jops
  7. Maybe it is as much more about the developer Javier Edo as it is about the tool 🙂 sculpting seems a bit redundant to me. (even if there is of course room for developement). If you want someone with a own business you have to buy it 🙂
  8. I'm am not shure about all this. as much as i can understand the desire for cheaper software, i see the danger that if MAXON introduces something like this, it will be cheaper for individual users, but in return, according to the other software packages, much more expensive for everyone else, including smaller studios. If they introduce a indie license the "normal license" will go up in cost, I have no douped about that. And when you look to the competitors, then there is quite some potential to a price increase by a factor or more. But on the other hand I think MAXON is not so much threatened by the big commercial competitors. Rather, all commercial developers are threatened by Blender. In this respect, it would perhaps be more appropriate to release a free version, e.g. the version that is already included in the creative cloud. so beginners could convince themselves of the superior user experience, instead of learning Blender from the beginning. Best regards Jops
  9. looks like there is a mayor issue with your pc build. on my pc notebook i get round about the same render times as you on your mac. so it doesn't look like a general mac vs. PC issue. best regards Jops
  10. Hi There, R21 doesn't support software viewport anymore. therefor you can not see anything in the 3d view port when you open a file over remotedesktop. I opend a file this way, changed settings and saved it again. now I have a faulty file strukture and can not open it ANY c4d. The only exeption is R21 over remotedesktop, but what ever I save this way will also be corrupted. any ideas how I can save the file? best regards Jops
  11. Happy Birthday cinema. this is a nice opportunity to thank all developers for their dedication and perseverance 🙂 🎂 best wishes for the next 30 years, Jops
  12. This really sounds astonishing. small chip with little cooling, first generation. we will see how apple manages to develop this in the future. Lets see how much a upgrade to a 128 Gig Ram chip will cost 🙂
  13. that all is super interesting 🙂 benchmark results of the A12Z (not the M1) can be found here: https://forums.macrumors.com/threads/cinebench-r23-with-support-for-apple-m1-soc-is-now-out-geekbench-scores-up-too.2267129/ edit: the second screenshot seems to be wrong. looks like we will have to wait a bit more to get proper and safe results 🙂
  14. I don't know what user error this should be that didn't occur the last 20 years I am working with c4d. Even though I feel this lesser stability on different computers it is of corse still not representative in any way.
  15. my feeling is, that R21 is unfortunately also less stable then R19 for example. It tends to freezes when the picture manager opens. That could be just a local problem here of corse, but R19 is more stable for me here. S22 ( that I was working with at a customer) as you said even felt less stable then that. unfortunately 😞
  16. that is a great project. and incredible with how few people you can pull of something like this today.
  17. I can assure you that I only did this survey because I was curious how other users see it. All mentioned problems could be solved without questioning subscription as a system, so I did not see the connection.
  18. How do you like the online activation since R21?
  19. Hi LECHUCK, I think that what you are experiencing is something a lot of design workers experience. Most of the things you mention are universal for graphic designers as well as for 3d Artists. I would say that long hours for example are more dependent of the company you are working for then the stuff you do. It is absolutely not uncommon in the 3d World. But as you often have longer projects then working 2D you might have the possibility to arrange your work in a smarter way and therefor you might be able to influence it a bit. But the more efficient you are the more work will be put on your stack... so well it stays the same 🙂. I am in a quite similar situation as you are, just on the 3d side. Doing this for 20 years I have the impression to have reached a border, that doesn't let me develop any further. of corse not artistically (there always is plenty of room in 3D) but concerning the projects and income. Over the years this border somehow didn't move with the inflation of lving costs. therefor it relatively gets less over the time. But you will still get paid quite a bit better then a regular graphics artist even thoug you will not get rich. One thing, that I used to love about 3D but after such a long time starts to annoy me once in a while is, that it is 1. a huge area and you have to learn several jobs to master it ( sculpting, camerawork, lighting, directing, and so on) and 2. it developes so rapidly that you always have to learn new things. So you will not get bored that easily but on the other hand it will stay demanding for the rest of your career. And that also is true for a lot of everyday work there are not so many things where you can just switch of your brain. All of this of corse is just my experience living as a freelancer in germany. I wish you the best luck with your decission. best regards Jops
  20. try to set stuff in relation to each other. for example: the ceiling height looks 2 to 2,5 the height of the person. If the guy is 1,70 m that would be 3,40 m to 4,25 m. you can also look at the stools. they are proppably 40 to 50 cm heigh. comapred to the pillar you could stack 7 to 8 of them that means: 2,80m to 4,0m. therefor I would propably go for 3,40 m or 3,80 m and model it in a way that I can change it if necessary. best regards Jops
  21. I think that cinema 4d has the best interface of any program that I know... maybe moi can compete (even though it is much smaller) There are so many small things, that make such a huge difference. for example the possibility to change parameters of multiple similar objects at once just by activating them all. The possibility to use x+ or x* to edit even multiple values that are different. that alone makes working with adobe products feel like stone age. Change the size of multible comps in AE you need a script... you need a script for every second thing in AE. If you have the impression that a workflow feature is missing in AE you can assume that you at least need a script or a plugin. in C4D you have good chances, that you just have to google it. also the concepts behind the UI are great. I love nodes. they would also be so good in other programs. Most of the good concepts are super old, they where already there when I started with R6. They allow complicated things with beeing verry easy to understand. mograph is also such a concept. In younger days I unfortunately I can also name some features that imho are still ok, but less magical. all the reflectance stuff. or the material node editor. Even though it is able to deliver extremly complex results, it also feels that way. I like nodes a lot (doing xpresso for ages) and also node based materials, but I dont use c4d's often because I struggle to accomplish the simplest tasks. But most other areas of cinema are so easy accessible and understandable. Just easy to start with but powerfull if you learn them properly. Even though I am now very happy with resolve (fits my workflow much better then AE) I would love to see software for compositing, editing and image manipulation with the same paradigms as C4D. best regards Jops
  22. Igor, the Guy who found out about the POSCAP issue already analyzed the new driver version. https://www.igorslab.de/en/wonder-how-invidia-the-crashes-of-the-force-rtx-3080-andrtx-3090-will-be-removed-and-still-will-be-removed-even-from-the-power-supplies-analysis/ if you understand german ( I dont think the subtitles are to good) here is the video which is much more detailed: best regards Jops
  23. Thanks for confirmation 🙂
  24. So you got a offer for a perpetual (!) update from R21 to R23 for 600 - 650 € +Vat? That would be very interesting and never heard of (at least that I am aware).
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