Thank you Happy Polygon! 👍 It's nice and it works in Octane as well. Not sure why the video was showing it with a volume mesh, I thought maybe it was trying to say it's required, but I found it works fine on any mesh at all. Here was my first test of it:
It blends very well and with the different field blend modes it seems you have a lot of control, as long as you're using fields. This gives the Cinema user a lot more blending material options than before I agree it's a nice new feature. Where it breaks down is having to use fields, which is pretty limiting compared to being able to assign different colors to different selections in Neutron and having procedural control over every part of the model. It shouldn't be a big leap for Maxon to add that but I don't know what's on their radar or not anymore, and it doesn't seem any development is happening with Nuetron.
Also, I think it would be important to be able to clone fields (currently not possible to clone fields, deformers or effectors) to have procedural control over their placement. Otherwise you would have to hand position everything, which would require manually repositioning them with each modeling or procedurally induced change in the model.