You can load effectors and forces in MoSpline, along with making selections - it is perfect for what you need. Simply use it in sweep as any other spline :)
@natevplas
Thanks
Typewriter is single letter only in that scene, I have a multi string capable one but that is former client file. It shouldn't be difficult to expand :)
For fracturing inheritance it is simply inheriting animation from null object
You probably need to multiply the values or use another approach, however it is quite difficult to say without scene file. Can you attached it? At least a reduced version...
It can't work since it is outside of hierarchical scope. You will need to use connect object then use 3rd level on that, however that will probably be quite slow...
Few more :)
121_Coil_wrap(MG+XP).c4d
122_L_system_rig(XP+MG).c4d
123_Colored_bounce(MG+XP).c4d
124_Linear_Fracturing(MG).c4d
125_Color_from_mass(MG+XP).c4d